A Ride into the Mountains
A Ride into the Mountains | |
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Developer(s) | Sunhead Games |
Publisher(s) | Sunhead Games |
Platform(s) | iOS, Android, Ouya |
Release | July 23, 2013 |
Genre(s) | Action |
Mode(s) | Single-player |
A Ride into the Mountains is a 2013 action game developed and published by the Taiwanese studio Sunhead Games. It was released for iOS and Android on July 23, 2013. The game was met with a mostly positive reception.
Gameplay
[edit]The player controls an archer named Zu,[1] who rides a horse through the mountains. To attack incoming enemies, the player must shoot arrows.[2]
Development and release
[edit]A Ride into the Mountains was developed by the Taiwanese studio Sunhead Games, a two-person team from Taipei, Taiwan, consisting of Lee Kuo and Chia-Yu Chen. The pair combined their contrasting interests in video games; while Lee Kuo had an affinity for artistic games, Chia-Yu preferred fast-paced action games. The developers cited "Pixel of the Colossus", a pixel art painting created by Darwin Yamamoto, and Taiwanese aboriginal outfits as design inspirations for the main character Zu. Tilt controls were chosen to make the player feel like they were riding a horse.[3] A Ride into the Mountains was released for the App Store on July 23, 2013.[4]
Reception
[edit]Aggregator | Score |
---|---|
Metacritic | 80/100[5] |
Publication | Score |
---|---|
CNET Gamecenter | 8.1/10[6] |
Gamezebo | 100/100[7] |
MacLife | 4.5/5[8] |
Pocket Gamer | 3.5/5[9] |
TouchArcade | 4.5/5[10] |
AppSpy | Average[11] |
The game has a "generally favorable" rating on Metacritic.[5] The game was praised.[7][11][9][10][6][8]
A Ride into the Mountains was considered as one of the best Ouya games by Gamezebo.[12]
References
[edit]- ^ Wehner, Mike (August 6, 2013). "Daily iPhone App: You'll definitely want to take A Ride Into The Mountains". Engadget. Retrieved March 9, 2024.
- ^ Carmichael, Stephanie (July 26, 2013). "Week in Mobile: A Ride into the Mountains, Riptide GP 2, and Battle Rush". GameZone. Retrieved March 9, 2024.
- ^ Chen, Lee-Kuo; Chen, Chia-Yu (July 30, 2013). "Interview: How Taiwanese developers made art out of a horseback archery game". GameZone (Interview). Interviewed by Stephanie Carmichael. Retrieved March 9, 2024.
- ^ Thomas, Lucas M. (July 23, 2013). "App Store Update: July 23". IGN. Retrieved March 9, 2024.
- ^ a b "A Ride Into The Mountains". Metacritic. Retrieved March 9, 2024.
- ^ a b Parker, Jason (August 9, 2013). "A Ride Into the Mountains review: Great storytelling using basic graphics". CNET. Retrieved March 9, 2024.
- ^ a b Squires, Jim (July 26, 2013). "A Ride into the Mountains Review". Gamezebo. Retrieved March 9, 2024.
- ^ a b Moss, Richard (July 29, 2013). "A Ride Into the Mountains Review". MacLife. Archived from the original on September 22, 2015. Retrieved March 9, 2024.
- ^ a b Hearn, Rob (July 26, 2013). "A Ride Into The Mountains". Pocket Gamer. Retrieved March 9, 2024.
- ^ a b Clarke, David (July 28, 2013). "A Ride into the Mountains Review – Spare Design Shows Less is More". TouchArcade. Retrieved March 9, 2024.
- ^ a b Flodine, Dave (July 30, 2013). "A Ride Into The Mountains Review". AppSpy. Retrieved March 9, 2024.
- ^ Squires, Jim (March 25, 2014). "The 10 Best Ouya Games". Gamezebo. Retrieved March 9, 2024.